The second title, Quantum Legacy: Price of Justice, will continue the single player storyline where the first title left off and will include some of the more complex game play elements.

More information on each of these products can be found below. Please direct all other questions to our QL Forums section, or to our staff via info@quantumlegacy.com

 

Initial Tactics sets the stage for all other QL titles. The game features a lengthy single player mode and standard "deathmatch" type multiplayer modes. It also contains a unique "multi-sector" style of game play. This innovative breakthrough allows the players to simultaneously control events in multiple game-world levels, in real-time.

The final version accounts for roughly 25%* of the overall storyline and game play within the Quantum Legacy universe. It also strives to debut the cross-platform "Gen2" engine featured in all of the QL titles.

-next generation of cross-platform, browser capable technology
-Gen2: a 3D RTS engine created exclusively for the Quantum Legacy series
-
regular and "multi-sector" style of RTS gameplay
-a complex single player experience
-over 15 playable units*
-TCP/IP multiplayer support for up to 4 players in various game play modes

 

 

 

The game starts off where Initial Tactics left off. At the dawn of the Quantum War, you will join Col. Seth Blair in what will be the final years of the planet Saltus.

Featuring innovative gameplay, a captivating single player experience, as well as classic multiplayer options such as deathmatch, QL:Price of Justice will use the Gen2 engine featured in all of the Quantum Legacy titles, to deliver a new level of game play to the RTS fans. The goal is to change how real-time strategy is perceived by adding an ever needed "new feel" to this tried and true genre.

 

-a new generation of cross-platform, browser capable technology
-Gen2
: a 3D RTS engine created exclusively for the Quantum Legacy series
-complex single player campaign
-"multi-sector" and "multi-time": a never before seen style of RTS game play
-TCP/IP multiplayer support for up to 8* players in various game play modes
-over 30* playable units
-support for creation, distribution, and installation of game modifications and total conversions
-advanced level and terrain editor

*Early predictions. Final statistics will be available in the upcoming months. Final release date to be announced. System specs to be annouced.